From 34ac536339246f49da567ff1c5c0777d1d40193e Mon Sep 17 00:00:00 2001 From: Jonathan Hogg Date: Wed, 18 Sep 2019 19:05:06 +0100 Subject: [PATCH] More mask-like; playing with patterns --- innernaut.py | 101 ++++++++++++++++++++++++++++++++------------------- 1 file changed, 64 insertions(+), 37 deletions(-) diff --git a/innernaut.py b/innernaut.py index 764ea31..c5f4fa9 100644 --- a/innernaut.py +++ b/innernaut.py @@ -2,8 +2,8 @@ from flight.server import FlightServer -server = FlightServer.ensure_threaded_instance() +server = FlightServer.ensure_threaded_instance() #%% @@ -18,9 +18,7 @@ from flight.expressions import * client = FlightClient() -#%% - -def RoundedRectangle(x, y, width, height, radius): +def RoundedRect(x, y, width, height, radius): x2 = x + width y2 = y + height MoveTo(x, y + radius) @@ -40,55 +38,76 @@ client.activate() MaskRadius = 500 EyeSeparation = 175 -EyeRadius = 120 -PupilHeight = 50 +EyeXRadius = 120 +EyeYRadius = 150 +PupilHeight = 30 +PupilWidth = 150 EyeOutsideThickness = 50 -NoseHeight = 300 -NoseWidth = 100 -MouthOffset = 270 -MouthWidth = 200 +NoseHeight = 250 +NoseWidth = 130 +NoseUpturn = 25 +MouthOffset = 280 +MouthWidth = 180 MouthHeight = 120 -MouthCornerRadius = 40 +MouthCornerRadius = 30 LipThickness = 50 -TriangleCount = 50 -TriangleHeight = 50 -TriangleSeparation = 10 +TriangleCount = 30 +TriangleHeight = 30 +TriangleSeparation = 20 OuterTriangleRadius = 450 -InnerTriangleRadius = 440 +InnerTriangleRadius = 430 with Screen('main', width=1920, height=1080) as screen: + with Pattern('beads', width=30, height=30) as beads: + for x in range(3): + for y in range(3): + with Path(tags='odd' if (x + y) % 2 == 1 else 'even', + color='red' if (x + y) % 2 == 1 else 'blue', + x=x * beads.width / 2, y=y * beads.height / 2): + Ellipse(0, 0, beads.width / 5, beads.height / 5) + FillPath() with Group('mask', x=screen.width/2, y=screen.height/2): - with Path(id='background', color='#330'): - Ellipse(x=0, y=0, radiusX=MaskRadius, radiusY=MaskRadius) - FillPath() + with Group('background'): + with Path(tags='outer', color='#330'): + Ellipse(x=0, y=0, radiusX=MaskRadius, radiusY=MaskRadius) + FillPath() + with Path(tags='inner', pattern='beads'): + Ellipse(x=0, y=0, radiusX=InnerTriangleRadius, radiusY=InnerTriangleRadius) + FillPath() with Group('eyes'): for side, multiplier in [('left', -1), ('right', 1)]: with Group(tags={'eye', side}, x=multiplier * (EyeSeparation/2 + EyeRadius)): - with Path(tags='inside'): - Ellipse(x=0, y=0, radiusX=EyeRadius, radiusY=EyeRadius) + with Path(tags='inside', color='#330'): + Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius) + FillPath() with Path(tags='pupil', color='white'): - Rect(-EyeRadius, -PupilHeight / 2, EyeRadius * 2, PupilHeight) + Rect(-PupilWidth / 2, -PupilHeight / 2, PupilWidth, PupilHeight) FillPath() - with Path(tags='outside', lineWidth=EyeOutsideThickness, color='yellow'): - Ellipse(x=0, y=0, radiusX=EyeRadius + EyeOutsideThickness/2, radiusY=EyeRadius + EyeOutsideThickness / 2) + with Path(tags='outside', lineWidth=EyeOutsideThickness, color='#072'): + Ellipse(x=0, y=0, radiusX=EyeXRadius + EyeOutsideThickness/2, radiusY=EyeYRadius + EyeOutsideThickness / 2) StrokePath() - with Group('nose', color='yellow'): + with Group('nose', color='#fc3'): for side, multiplier in [('left', -1), ('right', 1)]: - with Path(tags={'nose', side}): + with Path(tags={'nose', side}, fader=0.9 + multiplier*.1): MoveTo(multiplier * NoseWidth / 2, NoseHeight / 2) LineTo(0, -NoseHeight / 2) - LineTo(0, NoseHeight / 2) + LineTo(0, NoseHeight / 2 - NoseUpturn) FillPath() + with Path(tags='nose bottom', fader=0.5): + MoveTo(-NoseWidth / 2, NoseHeight / 2) + LineTo(0, NoseHeight / 2 - NoseUpturn) + LineTo(NoseWidth / 2, NoseHeight / 2) + FillPath() with Group('mouth', y=MouthOffset): with Path(tags='inside', color='white'): - RoundedRectangle(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius) + RoundedRect(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius) FillPath() - with Path(tags='outside', color='yellow', lineWidth=LipThickness): - RoundedRectangle(-(MouthWidth + LipThickness) / 2, -(MouthHeight + LipThickness) / 2, - MouthWidth + LipThickness, MouthHeight + LipThickness, MouthCornerRadius + LipThickness) + with Path(tags='outside', color='#330', lineWidth=LipThickness): + RoundedRect(-(MouthWidth + LipThickness) / 2, -(MouthHeight + LipThickness) / 2, + MouthWidth + LipThickness, MouthHeight + LipThickness, MouthCornerRadius + LipThickness) StrokePath() - with Group('triangles'): - with Group('outer', color='yellow'): + with Group('triangles', color='#fc3'): + with Group('outer'): triangle_width = 2*math.pi * OuterTriangleRadius / TriangleCount - TriangleSeparation for i in range(TriangleCount): with Group(rotate=i / TriangleCount): @@ -97,7 +116,7 @@ with Screen('main', width=1920, height=1080) as screen: LineTo(0, -TriangleHeight) LineTo(triangle_width / 2, 0) FillPath() - with Group('inner', color='yellow'): + with Group('inner'): triangle_width = 2*math.pi * InnerTriangleRadius / TriangleCount - TriangleSeparation for i in range(TriangleCount): with Group(rotate=i / TriangleCount): @@ -119,14 +138,22 @@ with Cue('Q1', name='Spinning triangles') as Q1: Match('#inner').rotate = -count with Cue('Q2', name='Blinking eyes') as Q2: - period = 5 - duration = 0.5 + period = 3 + duration = 0.2 count = t / period cycle = t % period offset = beta('Q2.offset')[count] * (period - duration) blink = 1 - when((cycle > offset) & (cycle < offset + duration), impulse((cycle - offset) / duration), 0) Match('.pupil > Rect').y = -PupilHeight / 2 * blink Match('.pupil > Rect').height = PupilHeight * blink - -start('#Q1') +with Cue('Q3', name='Nightmare spots') as Q3: + period = 1 + count = t / period + Match('#beads .odd').scale = 1.5 * sine(count) + Match('#beads .even').scale = 1.5 * (1 - sine(count)) + + +#%% + +client.start('#Q1')