Files
innernaut/setup.py
2020-07-24 14:22:20 +01:00

173 lines
8.4 KiB
Python

#%%
import math
from flight.case import *
from constants import *
#%%
client.activate()
def SplitTriangle(width, height, bottom=0, color=TriangleColor, **kwargs):
with Group(**kwargs):
for side, multiplier in [('left', -1), ('right', 1)]:
with Path(tags=side, color=color * (0.8 - 0.1 * multiplier)):
MoveTo(multiplier * width / 2, height / 2)
LineTo(0, -height / 2)
LineTo(0, height / 2 - bottom)
FillPath()
if bottom:
with Path(tags='bottom', color=color * 0.8):
MoveTo(-width / 2, height / 2)
LineTo(0, height / 2 - bottom)
LineTo(width / 2, height / 2)
FillPath()
def Star(radius):
MoveTo(radius / 2, 0)
for k in range(1, 10):
theta = 2 * math.pi * k / 10
r = (1 + (k % 2)) * radius / 2
LineTo(r * math.cos(theta), r * math.sin(theta))
ClosePath()
def Spiral(count, startRadius=10, loops=2, **kwargs):
with Group(**kwargs):
r = startRadius
x = -r
y = 0
for j in range(loops * 4):
d = j % 4
start = d / 4
end = (d + 1) / 4
with Path(tags='segment', meta_index=j, meta_count=count):
Ellipse(x, y, r, r, startAngle=start, endAngle=end)
StrokePath()
if d == 0:
y -= r
elif d == 1:
x += r
elif d == 2:
y += r
elif d == 3:
x -= r
r *= 2
with Screen('main', width=Width, height=Height) as screen:
with Pattern('beads', width=BeadSeparation * 2, height=BeadSeparation * 2) as beads:
for x in range(3):
for y in range(3):
odd = (x + y) % 2 == 1
with Group(x=x * beads.width / 2, y=(y + (x % 2) / 3) * beads.height / 2):
with Path(tags={'bead', 'odd' if odd else 'even'}, color=OddBeadColor if odd else EvenBeadColor):
Ellipse(0, 0, BeadRadius, BeadRadius)
FillPath()
with Pattern('mask_pattern', width=screen.width, height=screen.height) as container:
with Group('main_mask', color=MaskColor, x=container.width/2, y=container.height/2):
with Path(tags='background'):
Ellipse(x=0, y=0, radiusX=MaskOuterRadius, radiusY=MaskOuterRadius)
FillPath()
with Path(tags='background patterning', pattern='beads'):
Ellipse(x=0, y=0, radiusX=MaskInnerRadius, radiusY=MaskInnerRadius)
FillPath()
with Group('triangles'):
for j in range(TriangleCount):
with Group(rotate=j / TriangleCount):
SplitTriangle(y=-TriangleRadius, tags='triangle', width=TriangleWidth, height=TriangleHeight)
with Group('mouth', y=MouthOffset):
with Path(tags='lips background'):
RoundedRect(-MouthWidth / 2 - LipThickness, -MouthHeight / 2 - LipThickness,
MouthWidth + LipThickness * 2, MouthHeight + LipThickness * 2, MouthCornerRadius + LipThickness)
FillPath()
with Path(tags='hole', color=HoleColor):
RoundedRect(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius)
FillPath()
with Path(tags='tongue inside', color=DarkMaskColor, y=MouthHeight / 2, rotate=0.5):
RoundedRect(-MouthWidth / 2, 0, MouthWidth, TongueHeight, MouthCornerRadius)
FillPath()
with Path(tags='liner', color=EyelinerColor, lineWidth=EyelinerThickness, lineDash=EyelinerThickness):
RoundedRect(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius)
StrokePath()
with Group('thirdeye', x=0, y=-ThirdEyeOffset):
with Path(tags='background'):
Ellipse(0, 0, radiusX=ThirdEyeXRadius, radiusY=ThirdEyeYRadius)
FillPath()
with Path(tags='liner', color=EyelinerColor, lineWidth=EyelinerThickness, lineDash=EyelinerThickness):
Ellipse(0, 0, radiusX=ThirdEyeXRadius - EyeRimThickness, radiusY=ThirdEyeYRadius - EyeRimThickness)
StrokePath()
with Group('eyes'):
for side, multiplier in [('left', -1), ('right', 1)]:
with Group(tags={'eye', side}, x=multiplier * (EyeSeparation/2 + EyeXRadius)):
with Path(tags='inside', color=DarkMaskColor):
Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius)
FillPath()
SplitTriangle(tags='eyelid upper', y=-EyeYRadius / 2, width=TriangleWidth, height=TriangleHeight)
SplitTriangle(tags='eyelid lower', y=EyeYRadius / 2, width=TriangleWidth, height=-TriangleHeight)
with Path():
Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius)
with Path(tags='pupil hole', color=HoleColor):
Rect(-PupilWidth / 2, -PupilHeight / 2, PupilWidth, PupilHeight)
FillPath()
with Path(tags='rim background', lineWidth=EyeRimThickness):
Ellipse(x=0, y=0, radiusX=EyeXRadius + EyeRimThickness/2, radiusY=EyeYRadius + EyeRimThickness / 2)
StrokePath()
with Path(tags='liner', color=EyelinerColor, lineWidth=EyelinerThickness, lineDash=EyelinerThickness):
Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius)
StrokePath()
SplitTriangle(id='nose', width=NoseWidth, height=NoseHeight, bottom=NoseBottom)
with Group('helmet', fader=0):
with Path(color=TriangleColor * 0.5, fader=0.6):
Ellipse(x=0, y=0, radiusX=MaskOuterRadius, radiusY=MaskOuterRadius)
FillPath()
with Path(color='white', lineWidth=10):
Ellipse(x=0, y=0, radiusX=MaskOuterRadius, radiusY=MaskOuterRadius)
StrokePath()
with Group(color='white'):
with Path():
Ellipse(x=0, y=0, radiusX=MaskOuterRadius, radiusY=MaskOuterRadius, startAngle=0.15, endAngle=0.35)
FillPath()
with Path():
Ellipse(x=0, y=0, radiusX=MaskOuterRadius, radiusY=MaskOuterRadius, startAngle=0.55, endAngle=0.95)
FillPath()
with Path(id='symbol', x=0, y=-ThirdEyeOffset):
Ellipse(0, 0, radiusX=ThirdEyeXRadius - EyeRimThickness, radiusY=ThirdEyeYRadius - EyeRimThickness)
Text(font='120px NotoColorEmoji, NotoEmoji, emoji', textAlign='center', textBaseline='middle', color=HoleColor)
with Group('stars', composite='lighter', x=screen.width / 2, y=screen.height / 2, fader=0):
for j in range(100):
with Group(tags='star', lineWidth=2):
with Path(tags='fill'):
Star(10)
FillPath()
with Path(tags='outline'):
Star(10)
StrokePath()
with Group('bubbles', composite='lighter', x=screen.width / 2, y=screen.height / 2, fader=0):
for j in range(100):
with Group(tags='bubble'):
with Path(tags='inside'):
Ellipse(0, 0, 10, 10)
FillPath()
with Path(tags='outside'):
Ellipse(0, 0, 10, 10)
StrokePath()
with Group('spirals', x=screen.width/2, y=screen.height/2, color='white', lineWidth=2, fader=0, composite='lighter'):
for j in range(Spirals):
Spiral(rotate=j/Spirals, count=j, tags='spiral')
with Group('tunnel', x=screen.width/2, y=screen.height/2, fader=0, composite='lighter'):
radius = FirstTunnelRadius
for j in range(TunnelLoops):
with Path(tags='loop', lineWidth=radius / 10):
Ellipse(0, 0, radius, radius)
StrokePath()
radius *= TunnelLoopMultiplier
with Path(id='mask', pattern='mask_pattern', fader=0):
Rect(0, 0, container.width, container.height)
FillPath()