This commit is contained in:
2019-09-19 11:02:14 +01:00
parent 34ac536339
commit 5b8a9afd6b

View File

@ -5,6 +5,7 @@ from flight.server import FlightServer
server = FlightServer.ensure_threaded_instance() server = FlightServer.ensure_threaded_instance()
#%% #%%
@ -37,14 +38,16 @@ def RoundedRect(x, y, width, height, radius):
client.activate() client.activate()
MaskRadius = 500 MaskRadius = 500
EyeSeparation = 175 EyeSeparation = 200
EyeXRadius = 120 EyeXRadius = 120
EyeYRadius = 150 EyeYRadius = 160
PupilHeight = 30 PupilHeight = 30
PupilWidth = 150 PupilWidth = 150
EyelidWidth = 60
EyelidHeight = 40
EyeOutsideThickness = 50 EyeOutsideThickness = 50
NoseHeight = 250 NoseHeight = 250
NoseWidth = 130 NoseWidth = 120
NoseUpturn = 25 NoseUpturn = 25
MouthOffset = 280 MouthOffset = 280
MouthWidth = 180 MouthWidth = 180
@ -52,18 +55,19 @@ MouthHeight = 120
MouthCornerRadius = 30 MouthCornerRadius = 30
LipThickness = 50 LipThickness = 50
TriangleCount = 30 TriangleCount = 30
TriangleHeight = 30 TriangleHeight = 40
TriangleSeparation = 20 TriangleSeparation = 20
OuterTriangleRadius = 450 OuterTriangleRadius = 450
InnerTriangleRadius = 430 InnerTriangleRadius = 430
with Screen('main', width=1920, height=1080) as screen: with Screen('main', width=1080, height=1080) as screen:
with Pattern('beads', width=30, height=30) as beads: with Pattern('beads', width=40, height=40) as beads:
for x in range(3): for x in range(3):
for y in range(3): for y in range(3):
with Path(tags='odd' if (x + y) % 2 == 1 else 'even', odd = (x + y) % 2 == 1
color='red' if (x + y) % 2 == 1 else 'blue', with Path(tags='odd' if odd else 'even',
x=x * beads.width / 2, y=y * beads.height / 2): color='magenta' if odd else 'cyan',
x=x * beads.width / 2, y=(y + (x % 2) / 3) * beads.height / 2):
Ellipse(0, 0, beads.width / 5, beads.height / 5) Ellipse(0, 0, beads.width / 5, beads.height / 5)
FillPath() FillPath()
with Group('mask', x=screen.width/2, y=screen.height/2): with Group('mask', x=screen.width/2, y=screen.height/2):
@ -71,18 +75,28 @@ with Screen('main', width=1920, height=1080) as screen:
with Path(tags='outer', color='#330'): with Path(tags='outer', color='#330'):
Ellipse(x=0, y=0, radiusX=MaskRadius, radiusY=MaskRadius) Ellipse(x=0, y=0, radiusX=MaskRadius, radiusY=MaskRadius)
FillPath() FillPath()
with Path(tags='inner', pattern='beads'): with Path(tags='inner', pattern='beads', fader=0.25):
Ellipse(x=0, y=0, radiusX=InnerTriangleRadius, radiusY=InnerTriangleRadius) Ellipse(x=0, y=0, radiusX=InnerTriangleRadius, radiusY=InnerTriangleRadius)
FillPath() FillPath()
with Group('eyes'): with Group('eyes'):
for side, multiplier in [('left', -1), ('right', 1)]: for side, multiplier in [('left', -1), ('right', 1)]:
with Group(tags={'eye', side}, x=multiplier * (EyeSeparation/2 + EyeRadius)): with Group(tags={'eye', side}, x=multiplier * (EyeSeparation/2 + EyeXRadius)):
with Path(tags='inside', color='#330'): with Path(tags='inside', color='#220'):
Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius) Ellipse(x=0, y=0, radiusX=EyeXRadius, radiusY=EyeYRadius)
FillPath() FillPath()
with Path(tags='pupil', color='white'): with Path(tags='pupil', color='white'):
Rect(-PupilWidth / 2, -PupilHeight / 2, PupilWidth, PupilHeight) Rect(-PupilWidth / 2, -PupilHeight / 2, PupilWidth, PupilHeight)
FillPath() FillPath()
with Path(tags='eyelid upper', color='#fc3', y=-EyeYRadius / 2):
MoveTo(0, -EyelidHeight / 2)
LineTo(-EyelidWidth / 2, EyelidHeight / 2)
LineTo(EyelidWidth / 2, EyelidHeight / 2)
FillPath()
with Path(tags='eyelid lower', color='#fc3', y=EyeYRadius / 2):
MoveTo(0, EyelidHeight / 2)
LineTo(-EyelidWidth / 2, -EyelidHeight / 2)
LineTo(EyelidWidth / 2, -EyelidHeight / 2)
FillPath()
with Path(tags='outside', lineWidth=EyeOutsideThickness, color='#072'): with Path(tags='outside', lineWidth=EyeOutsideThickness, color='#072'):
Ellipse(x=0, y=0, radiusX=EyeXRadius + EyeOutsideThickness/2, radiusY=EyeYRadius + EyeOutsideThickness / 2) Ellipse(x=0, y=0, radiusX=EyeXRadius + EyeOutsideThickness/2, radiusY=EyeYRadius + EyeOutsideThickness / 2)
StrokePath() StrokePath()
@ -102,29 +116,41 @@ with Screen('main', width=1920, height=1080) as screen:
with Path(tags='inside', color='white'): with Path(tags='inside', color='white'):
RoundedRect(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius) RoundedRect(-MouthWidth / 2, -MouthHeight / 2, MouthWidth, MouthHeight, MouthCornerRadius)
FillPath() FillPath()
with Path(tags='outside', color='#330', lineWidth=LipThickness): with Path(tags='outside', color='#220', lineWidth=LipThickness):
RoundedRect(-(MouthWidth + LipThickness) / 2, -(MouthHeight + LipThickness) / 2, RoundedRect(-(MouthWidth + LipThickness) / 2, -(MouthHeight + LipThickness) / 2,
MouthWidth + LipThickness, MouthHeight + LipThickness, MouthCornerRadius + LipThickness) MouthWidth + LipThickness, MouthHeight + LipThickness, MouthCornerRadius + LipThickness)
StrokePath() StrokePath()
with Group('triangles', color='#fc3'): with Group('triangles', color='#fc3'):
with Group('outer'): with Group('outer_triangles'):
triangle_width = 2*math.pi * OuterTriangleRadius / TriangleCount - TriangleSeparation triangle_width = 2*math.pi * OuterTriangleRadius / TriangleCount - TriangleSeparation
for i in range(TriangleCount): for j in range(TriangleCount):
with Group(rotate=i / TriangleCount): with Group(rotate=j / TriangleCount):
with Path(y=-OuterTriangleRadius, tags='triangle outer'): with Group(y=-OuterTriangleRadius, tags='triangle outer'):
MoveTo(-triangle_width / 2, 0) with Path(fader=0.75):
LineTo(0, -TriangleHeight) MoveTo(-triangle_width / 2, 0)
LineTo(triangle_width / 2, 0) LineTo(0, -TriangleHeight)
FillPath() LineTo(0, 0)
with Group('inner'): FillPath()
with Path():
MoveTo(0, 0)
LineTo(0, -TriangleHeight)
LineTo(triangle_width / 2, 0)
FillPath()
with Group('inner_triangles'):
triangle_width = 2*math.pi * InnerTriangleRadius / TriangleCount - TriangleSeparation triangle_width = 2*math.pi * InnerTriangleRadius / TriangleCount - TriangleSeparation
for i in range(TriangleCount): for j in range(TriangleCount):
with Group(rotate=i / TriangleCount): with Group(rotate=j / TriangleCount):
with Path(y=-InnerTriangleRadius, tags='triangle outer'): with Group(y=-InnerTriangleRadius, tags='triangle inner'):
MoveTo(-triangle_width / 2, 0) with Path(fader=0.75):
LineTo(0, TriangleHeight) MoveTo(-triangle_width / 2, 0)
LineTo(triangle_width / 2, 0) LineTo(0, TriangleHeight)
FillPath() LineTo(0, 0)
FillPath()
with Path():
MoveTo(0, 0)
LineTo(0, TriangleHeight)
LineTo(triangle_width / 2, 0)
FillPath()
#%% #%%
@ -153,7 +179,18 @@ with Cue('Q3', name='Nightmare spots') as Q3:
Match('#beads .odd').scale = 1.5 * sine(count) Match('#beads .odd').scale = 1.5 * sine(count)
Match('#beads .even').scale = 1.5 * (1 - sine(count)) Match('#beads .even').scale = 1.5 * (1 - sine(count))
with Cue('Q4', name='Rotating triangles'):
period = 5
count = t / period
Match('.triangle.outer').rotate = count
Match('.triangle.outer').scale = 1 + 2*sine((count + i / n) * 3)
Match('.triangle.outer').y = -OuterTriangleRadius - TriangleHeight * sine((count + i / n) * 3)
Match('#inner_triangles').fader = 0
#%% #%%
client.start('#Q1') client.stop('#Q1')
client.start('#Q2')
client.start('#Q4')